RD-83 wrote:I saw you post on Discord and the official forums that you were done with this game?
My roommate Tygra Kahn had a discussion about that. We got into the game having been told it was a "sandbox space sim" when in fact this is an "open world space sim". There's a big difference, sandbox games reward players for thinking outside the box, but open world games open the environment but confine the player to doing things strictly by the game's predetermined mechanics. ED's mechanics are also very arcadey and not like a sim at all. NPCs do not have to obey the game's established flight mechanics, you see NPCs pulling maneuvers in supercruise that are impossible for players, pop in and out of the game world and are not persistent, and etc. Getting harassed by pirates on missions even when those missions don't specifically say ships will be sent to attack you is the norm rather than the exception. So, when we have moments of peace we should relish them and not get mad when NPCs ruin our perfect approach into a station.
Basically, we changed our thoughts about the game and thus altered our "expectations", and we've been having a better time of it since then. I got interdicted a couple of times, but it wasn't like before. We're also being careful when landing at planetary bases and can't wait for 2.4 to drop so we don't have to worry about kamikaze skimmers anymore. We figured there are a lot about the game we still liked that outweighed the shit we didn't like, so we're playing again (in Mobius PVE, not Open, we aren't stupid).