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Fortifying for Felicia Winters [Answered - can close]

Posted: Tue Jul 26, 2016 1:47 pm
by Knowbeard
TL;DR Are all the fortifying missions deliveries? If so are there any ways to gain merits for Winters through combat so my Vulture isn't useless?

I only started playing about a week ago, spent a few hours dilly-dallying in my Sidewinder a couple of months ago and got distracted.

Spent 90+ hours within the last 2 weeks and bought an ASP Explorer along the way, then I decided I was good enough (pilot skill wise) for combat, so I traded it for a Vulture and outfitted as such (I love it very very much).

Yesterday I decided to check out what that galactic powers button is in my left menu and have pledged to Felicity Winters. I've done a few fortification runs in the Vulture and I would prefer another way to get merits, until I can afford to buy an ASP again specifically for fortifications.

Re: Fortifying for Felicia Winters

Posted: Tue Jul 26, 2016 5:57 pm
by Sevin Church
Felicia does Social and Finance for preparation and expansions/control. You can go to Imperial or Alliance space and interdict faction NPCs to destroy. Doing so earns 30 a piece. If you switched to Hudson, given you like the feds in general, he has combat zones. In those you earn 10 a piece no matter that size ship you kill.

Now keep in mind that every week the situation can change, so if you go Hudson, it is not guaranteed that he will have combat zones every week. Those are for expanding his influence.

Re: Fortifying for Felicia Winters

Posted: Thu Jul 28, 2016 12:11 pm
by Knowbeard
Thanks for the quick reply, wasn't expecting it so sorry for the delayed cheers!

I think I'll stick with winters and go for the opposing NPCs!


Re: Fortifying for Felicia Winters [Answered - can close]

Posted: Thu Jul 28, 2016 10:15 pm
by TorTorden
No matter what faction (but one) gains merits if you travel to archon delaine's control systems and interdict kumo crew transports.

He isn't aligned with any major power and considered a giant bag og dicks so he is naturally everybody's favorite punching bag regardless what other power you join.
This also good in case you want to wing up with other players who might be pledged with other powers.

And merit points aren't split. If you wing up with three others and you all kill one you will all each get the full 30 merits.