How does one differentiate players from npcs?

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Breathe42
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How does one differentiate players from npcs?

Postby Breathe42 » Wed Jul 13, 2016 3:17 pm

Yep, another one from me. I know about players having CMDR before their name, but i wouldnt want to have to scan them everytime i want to see if it's player or npc.
Like for instance on this image, the radar seems pretty crowded, but i'm not sure if any of them are actual players.
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Re: How does one differentiate players from npcs?

Postby Loriath » Wed Jul 13, 2016 3:21 pm

Check the names. A player will have Cmdr. before the name. NPC's do not. Normally the player on the Radar will be hollow, but there have been situations in the past where they were shown as solid on the scanner. The only reliable way to tell is name.
Last edited by Loriath on Wed Jul 13, 2016 3:22 pm, edited 1 time in total.
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Re: How does one differentiate players from npcs?

Postby Breathe42 » Wed Jul 13, 2016 3:22 pm

Uh, i literally just said i knew about that differentiation method, i was asking if there's any faster "quick glance" method.
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Re: How does one differentiate players from npcs?

Postby Loriath » Wed Jul 13, 2016 3:23 pm

Sorry was editing my post to reflect that. lol
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Re: How does one differentiate players from npcs?

Postby Breathe42 » Wed Jul 13, 2016 3:29 pm

ahah, replied too quickly to notice that edit, beg your pardon. I'll keep an eye for that, thanks!
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Re: How does one differentiate players from npcs?

Postby Serinea » Wed Jul 13, 2016 3:37 pm

from that picture it would appear that noe of the ships surrounding you are player controlled.

A CMDR's ship will have a hollow icon on your radar, square (□) for with hardpoints retracted, triangular (∆) for hardpoints extended

A NPC' s ship will have a filled icon on your radar, square (■) for with hardpoints retracted, triangular (▲) for hardpoints extended

I hope this helps

Serinea

Edit: I have seen reports that this isn't always accurate though, sometimes CMDR ships will be filled icons, but it does give an at a glance overview
Last edited by Serinea on Wed Jul 13, 2016 3:38 pm, edited 1 time in total.

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Re: How does one differentiate players from npcs?

Postby Loriath » Wed Jul 13, 2016 3:38 pm

Another way is to open your coms panel and look at your friends list. Any commander in the same instance as you will be shown under Local, but will only show their ship type (ie: Asp Explorer) until you scan them or if they are on your friends list.
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Re: How does one differentiate players from npcs?

Postby Dudley » Wed Jul 13, 2016 5:33 pm

:( :? :shock: Oh, they scream if you shoot them...!!! :P :P
As a tribute to Tor, my CMDR has small feet too! o7 Dawg

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Re: How does one differentiate players from npcs?

Postby Cmdr Kharma » Wed Jul 13, 2016 5:48 pm

Just cause you do....

Doesn't mean they all do.......

:lol:
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Tor.....Hold on.......Tor.......Wait a bit.....TOR will you stop fecking firing.......Ok......Tor I know a therapist that can help you....... :D My Cmdr also has small feet

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Re: How does one differentiate players from npcs?

Postby TorTorden » Wed Jul 13, 2016 5:58 pm

I just assumed I would find out when I get banned from the group.
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