Speed/Time values do not add up
Posted: Sat Jun 18, 2016 8:44 am
Hi
As you all know if you target something you'll get not only the distance to the object but also the time it'll take you to reach that target at your current speed. The faster you go the quicker the timer counts down, and conversely the slower you travel the slower the time ticks by.
However, I have noticed that once you reach a certain speed, then no matter how much faster you travel the timer ticks down at a constant rate.
So does travelling at over, say, 100x the speed of light (I can't remember the exact speed that needs to be reached before the timer settles, but 100x is just representative here) really get you anywhere faster? (with, of course the exception of between systems jumping).
As you all know if you target something you'll get not only the distance to the object but also the time it'll take you to reach that target at your current speed. The faster you go the quicker the timer counts down, and conversely the slower you travel the slower the time ticks by.
However, I have noticed that once you reach a certain speed, then no matter how much faster you travel the timer ticks down at a constant rate.
So does travelling at over, say, 100x the speed of light (I can't remember the exact speed that needs to be reached before the timer settles, but 100x is just representative here) really get you anywhere faster? (with, of course the exception of between systems jumping).