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Wave Scanner Guide for SRV.

Posted: Wed Jan 13, 2016 4:53 pm
by Loriath
I found this on Reddit.

http://wavescanner.net/

This shows you what they look and sound like far better than any pics would.

Re: Wave Scanner Guide for SRV.

Posted: Wed Jan 13, 2016 6:07 pm
by Schmobius
Would be nice if the game explained that. Thanks Loriath!

Re: Wave Scanner Guide for SRV.

Posted: Wed Jan 13, 2016 6:47 pm
by Xebeth
Cool, good spot

Re: Wave Scanner Guide for SRV.

Posted: Wed Jan 13, 2016 7:30 pm
by Cmdr Kharma
I just rely on Dawg.......

Oooo.....Oooo......It's a POI.........Hold on.........Ahhhh......No it's not.....It's you......

:roll:

Re: Wave Scanner Guide for SRV.

Posted: Wed Jan 13, 2016 9:48 pm
by Loriath
Cmdr Kharma wrote:I just rely on Dawg.......

Oooo.....Oooo......It's a POI.........Hold on.........Ahhhh......No it's not.....It's you......

:roll:


I posted this for Dawgs Benefit. :P

Re: Wave Scanner Guide for SRV.

Posted: Thu Jan 14, 2016 1:14 pm
by Krow
Nice find, thnx of the share.
Will come in handy.

Re: Wave Scanner Guide for SRV.

Posted: Thu Jan 14, 2016 6:28 pm
by Dudley
Loriath wrote:
Cmdr Kharma wrote:I just rely on Dawg.......

Oooo.....Oooo......It's a POI.........Hold on.........Ahhhh......No it's not.....It's you......

:roll:


I posted this for Dawgs Benefit. :P


But... :oops:

Re: Wave Scanner Guide for SRV.

Posted: Fri Jan 15, 2016 8:23 am
by smartroad
Schmobius wrote:Would be nice if the game explained that. Thanks Loriath!


I had to chuckle at this :) Not because of the comment but because having FDev explain anything about details is liked pulling teeth. Over a year and we finally have something to tell us a little about the background sim and how it works.

Look at all the investigation that has gone on to find out the real figures for weapons, shields, SCB, hull strength etc etc. This is the short of stuff the game should be giving, not mystic damage factor numbers that actually mean nothing.

I don't get why FDev feel they have to hide all this. Take the wave scanner, in the real world it would have come with a manual explaining what the different different returns to common items, just liked that site does.

What I would like also is for the scanner to be able to identify what substances are in the rock before I blow out up. Also trying to find some of the rarer materials is just pot luck as you have no idea what is going to be spawned. What I would like is for the detailed surface scanner to be able from orbit point out areas of the planet where you are likely to find a given material. That way you can at least set down somewhere knowing that you are likely to find something you want.

Good find tho Lor!

Re: Wave Scanner Guide for SRV.

Posted: Sat Jan 16, 2016 1:10 am
by Cmdr Kharma
Well I come in from the opposite angle......Do you get handed a manual about life when you are born ?

I love it that they tell you nothing.....That means you have to actually use your brain and learn.....

People have to conduct experiments and try things to learn things and then spread the info......

Just like real life.....Experience counts....Not paper.......

I hate games that spoon feed you and treat you like a dipshit......

And it creates a community........People trying to figure out shit and exchanging ideas

Just my 2 cents.....

I own a PC......Not a console.....

;)

Re: Wave Scanner Guide for SRV.

Posted: Sat Jan 16, 2016 10:58 am
by Xebeth
This ^^