engineered modules

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tinnitus
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engineered modules

Postby tinnitus » Tue May 15, 2018 8:25 pm

Removing engineered components I'll lose the mats, right? Am running into a storage problem, can't believe it. Anyway the only way that I can retain an engineered module is, leave it on the ship, place it in storage, or buy a ship (store) that the mod can host?
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Re: engineered modules

Postby Xebeth » Tue May 15, 2018 8:29 pm

Correct on all counts
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Re: engineered modules

Postby tinnitus » Tue May 15, 2018 8:36 pm

Xebeth wrote:Correct on all counts


well poo but thanks for the confirmation.
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Re: engineered modules

Postby TorTorden » Tue May 15, 2018 9:32 pm

The material is already spent.

If you have more than a 120 modules in storage already chances are you don't use half of them and half the rest has sub par engineering so you have no real reason to keep them.
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Re: engineered modules

Postby tinnitus » Wed May 16, 2018 1:34 am

Got too much stuff, sad really when I see my friend who started first of the month struggle, guessing it is easy to forget I to was there. Nope they all have there 5 little check marks, I have 3 builds for the Cutter which I can cut back to 21 then of course there are the other ships. Docked here and there, different builds. Yes I can buy racks and other stuff at the stores why transfer stuff around. I play 4 to six hours a day sometimes more more often than less. Not really exploring but I usually do 1000LY just fooling around each day, run cargo, passengers, pew pew do all that most days. Yes there is a lot of shit I can do without including ships but it is fun flying. I travel between Quince, Liabeze, Maia, and Wikmung, lately Ceos. A ship here another there LOL.
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