The-Dead-Meat wrote:I was under the impression that a faction required over 5.0% for three days for a war to be resolved. Today is the first day that NLTT 7789 Exchange has had over a 5.0% lead.
From here.
- War now only needs a 5% influence difference to win. Civil War and Elections remain at 3%
And from here the minimum duration for a war is 3days (max 28days). Note this information pre-dates the new states added post patch 2.1 (retreat etc.).
EliteDangerousFactionStates.jpg
But it appears that max war length and faction difference are independent not interdependent. ie the war has gone over for 3days and a faction has exceeded the win margin not the faction has exceeded the win margin for over three days.
There are a number of little changes in the BGS that seem to contradict what has been said in the past. Many of these issues have been raised in bug reports but, as far as I know, none have been addressed by FD.