Postby TorTorden » Sun May 06, 2018 6:03 am
Yeah pretty close enough.
But they really aren't that helpfull. The damage is not much better, certainly not stuck up in power play for weeks better.
Besides. Missiles in this game is a very toothless weapon type in ed.
For starters they practically useless on shields.
If target has point defence and most do, you need something like at least three of these to fire a dozen missiles at once and end up hoping three of them connect.
Most times you hope to smother the pdf so I got three launchers on, and empty all of them in one go. Expecting barely a third of the missiles to connect.
That is something like 12 missiles per shot, you four times that by emptying the mag.
And if even you managed to not run into a pdf, it still takes at least a full barrage just to kill a cobra mk3.
After it's shields where taken down by another weapon..
The missile swarm looks great though in VR. But that's the only intangible benefit to them, so
The few launchers I tucked in storage is used for goofball builds.
Like the only ship that has them on as a mainstay is my t9 battlecow.
If you actually want to bh with some success I would rather go with basic lasers and multi cannons.
Hey I'm Thor -
People call me Bob.
Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.