Loriath wrote:sean_crow wrote:Or are you talking about "hidden" secondary effects on the optimal mass?
Yep. Roll on a Power Plant and you get a surprise mass drop. happens on weapons too sometimes.
In theory, yes. In practice with the Type-10 Defender, even a god-jesus-and-all-angels-roll with a 50% secondary mass bonus will only increase the range of a Type-10 Defender exploration build by 0.03 LY. The 3A power plant has a weight of 2.5 tons, which limits how much mass you can loose. The hull has a weight of 1200 tons, even loosing the full 2.5 tons will not help much.
That being said, I like the Type-10 as exploration vessel. I am currently parked near Colonia with mine mine and will take it on the Beagle Point Expedition that leaves Colonia on January 20th. The Type-10 gives me the cockpit view of the AspX without suffering from the farting cow engine sound or the slot limitations. I am able to carry the same creature comforts (repair limpet controller, dual SRV bay, fighter hangar) as my cutter while having similar range (35.3 LY in my actual build). An anaconda could carry even more kit and has more range, but it also has the speed boat nose that I detest.