OoM crappy missions - Exioce

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rray4647
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OoM crappy missions - Exioce

Postby rray4647 » Wed Nov 29, 2017 1:02 pm

Now that we are out of lock down. Why does OoM, Exioce, Miller Terminal, only offer crappy courier jobs for 22,00Ly missions @ 2.5mil?

Yet the other minor fractions offer closer missions, half the payout, only 1 jump away, and with several missions available.

Why the lack of decent missions?

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Re: OoM crappy missions - Exioce

Postby TorTorden » Wed Nov 29, 2017 1:19 pm

Cause the BGS and the missions generation system is buggered to hell, has been since alpha, and it's a core concept problem not just a bit of "slightly poorly optimised code".
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Re: OoM crappy missions - Exioce

Postby rray4647 » Wed Nov 29, 2017 2:01 pm

Well, it does make it hard to support OoM, other than bounty hunting.

And why with the other MF having bio-waste mission (200k @ 1 jump) always sets us up for Outbreak, if I read the BGS boards right?

Although, running meds is great money...

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Re: OoM crappy missions - Exioce

Postby Relix Typhon » Wed Nov 29, 2017 3:56 pm

They tweaked the mission system in 2.4 to link then more towards the economy type. Try a different station.
I've also noticed that ship size seems to be more of a factor too. So if your in a small ship, it's worse.

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Re: OoM crappy missions - Exioce

Postby TorTorden » Wed Nov 29, 2017 4:21 pm

Well if that's the case and I remember correctly exioce is a tourist economy so might be more passenger missions than regular.

As for my opinion, any effort spent on the bgs is the definition of wasted effort.
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Re: OoM crappy missions - Exioce

Postby JohnLuke » Wed Nov 29, 2017 7:19 pm

We are in "none" state today, which always reduces the supply of juicy missions. It'll be a lot better in a day or two
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