Making myself a target experiment

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Edddelos
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Making myself a target experiment

Postby Edddelos » Sun Nov 12, 2017 4:43 pm

Whenever I'm on a trading mission, which is like 50% of my time and have cargo, I get attacked. So, I'm thinking how about if I only have only one ton cargo in my DB, let myself get interdicted and attacked, turn the table return fire (tired of seeing myself as a harmless, defenseless bunny, this bunny has rabbies). Only problem is my DB is not highley engineered. :cry:

I am a profiteer, not a fighter. :x
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TorTorden
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Re: Making myself a target experiment

Postby TorTorden » Sun Nov 12, 2017 5:00 pm

Simple fix.

Go kill things.
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Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

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Edddelos
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Re: Making myself a target experiment

Postby Edddelos » Sun Nov 12, 2017 5:18 pm

TorTorden wrote:Simple fix.

Go kill things.


Easier said than done. My first three days playing this game I lost three ships.
And that was against the NPC, I know, I know thats sad.
After those losses, engine and thruster upgrades first.
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JohnLuke
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Re: Making myself a target experiment

Postby JohnLuke » Sun Nov 12, 2017 5:38 pm

You could go into a High-RES, and just get some shots in on whatever wanted pirates the cops are shooting at. Once the pirate is dead, collect the $$$$.
-JL

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tinnitus
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Re: Making myself a target experiment

Postby tinnitus » Sun Nov 12, 2017 6:09 pm

TorTorden wrote:Simple fix.

Go kill things.


A Judge Advocate General for the Pilot Federation investigating the destruction of a Ship of unknown origin asked this question;
"Commander TorTorden why did you put 2100 bullet holes in the ship?" because that is all the bullets I had your honor.
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“I have seen things, you people would not believe – attack ships on fire off the shoulder of Orion.”

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Xebeth
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Re: Making myself a target experiment

Postby Xebeth » Sun Nov 12, 2017 8:01 pm

I can't imagine Tor ever calling anyone Your Honor :D
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LeDoyen
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Re: Making myself a target experiment

Postby LeDoyen » Sun Nov 12, 2017 8:11 pm

Edddelos wrote:
TorTorden wrote:Simple fix.

Go kill things.


Easier said than done. My first three days playing this game I lost three ships.
And that was against the NPC, I know, I know thats sad.
After those losses, engine and thruster upgrades first.


It's like mandatory to get blown up when starting out..
Whant you can do is find the key (or bind one) to target the highest threat ship, which will always be the one starting to interdict you. If the ship type and rank are manageable, submit to the interdiction and blow it up. If it's above your league, GTFO ^^

For non engineered ships, i usually go full multicannons. Since you do cargo runs, you dock regularely and will never run out of ammo; and they are light on power distributors.

TorTorden
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Re: Making myself a target experiment

Postby TorTorden » Sun Nov 12, 2017 11:49 pm

I had to keep moving systems when starting out, the locals stopped liking me because of all the botched missions :S

After a little while I had just managed to buy some gimballed multi's on my sidewinder.
And just having K&M, not so hot on the interdiction game either.

But after the multi's I had woken some of the good'ol blood lust and the long honed reflexes honed through the entire wing commander series, followed by Starlancer, and then Freelancer.

Anyhoo, managed to best a few sidey's maybe even a cobra or two at this point and I get interdicted by a Clipper.
Can't be too certain but I think I'm still in my sidey at this point, at best a viper mk3.
Well, I'm sitting there all goo goo eyed at this big gorgeous ship and while I'm still going "ohh shiny" it blows me up, in five seconds flat.

Another memorable one is in my first python, could barely afford the ship, and the guns to put on it.
Take it into a RES site and start picking a fight with a wing of three whatever.
Well I get beat to hell and while I'm trying a last ditch effort of a reboot repair, to get my thruster back online, I hit the self destruct in stead..
Probably would have blown up anyways but, having those options close when one is to be used during flustered situations..

Dear FD, heard about this thing called UI design?

That was about 25 000 kills or so ago.

So when I say that it is as simple as, just going out there and killing some people, I mean that in the same sense as climbing Mount Everest is merely a matter of walking up to the top of the hill.
It is a simple task done with great difficulty.

Although, climbing Everest would be a bit harder than PVE combat in ED.
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Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.


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