Rest in Pieces Colonia.

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LaurenTyler
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Rest in Pieces Colonia.

Postby LaurenTyler » Wed Sep 27, 2017 11:52 am

I think we all remember this gem from back in January.

► Show Spoiler


And now, there's this gem, going from Maia to Colonia.

► Show Spoiler



Suffice to say, I think Colonia is soon to be done for.
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Re: Rest in Pieces Colonia.

Postby TorTorden » Wed Sep 27, 2017 12:32 pm

The thargs are only in the Pleiades.

And a bugged mission system aren't exactly new.
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Re: Rest in Pieces Colonia.

Postby Xebeth » Wed Sep 27, 2017 5:36 pm

I don't think there's been a recent update that hasn't screwed up the missions in one way or another, this one is no exception, I saw a delivery mission to Colonia for 40K, but there is also a bug that offers trillions for a delivery to the next system (currently a bandaid stops you taking them).

No doubt 2.4.01 will be along soon(tm) to sort them out, breaking something else of course.
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Re: Rest in Pieces Colonia.

Postby CMDR_BlackLight » Wed Sep 27, 2017 9:46 pm

Xebeth wrote:... but there is also a bug that offers trillions for a delivery to the next system (currently a bandaid stops you taking them)...


Like this one posted on Facebook this morning ? :) Image https://imgur.com/SooOMMy

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Re: Rest in Pieces Colonia.

Postby Hrdina » Thu Sep 28, 2017 4:35 am

You can buy a lot of Corvettes with that kind of cash.
Jameson & Son are my copilots
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Re: Rest in Pieces Colonia.

Postby Falcon_D » Thu Sep 28, 2017 3:45 pm

This is too cool:
1 mil cr mission for 88T biowaste: Brib -> Azrael
3 mil cr mission 84T Imperial Slaves: Morna -> Bactondinks
1 mil cr mission 99T tea: Morna -> Apathaam

With some bounties as bonus thrown in (either my fighting skills has rusted in the 2 days I haven't played or the NPCs have gotten slightly better, I like it :) ).
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Re: Rest in Pieces Colonia.

Postby tinnitus » Thu Sep 28, 2017 4:31 pm

Here in Colonia 2.4 missions were great (other than the required fix), well populated contracts, good pay for longer SC distances to a landing pad, payment for WANTED passengers were better but now it changed to wait, wait, load and go.

I take that back, sorry FD heaps, stacks of stuff to do out here. The trick is the right ship, an allied Rep and the Python is rocking out here Cargo/Passengers.
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