2.4 beta some nice things

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Phillipus
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2.4 beta some nice things

Postby Phillipus » Thu Aug 17, 2017 10:41 am

Just had a quick check of the new features in 2.4 beta. These are the standouts for me:

- Holo-Me Save Slots - We have added save slots for different Commander appearances in the Holo-Me system
- Synthesis can now create heat sinks, chaff, limpets and top up life support
- Preview game extras in outfitting - You will now be able to preview paint jobs and other game extras available for purchase
- Updated route plotting system:
• maximum route plotting range is now 20Kly
• route plotting is much faster
• there is now an option to make use of neutron star boost when plotting routes
• an icon is displayed on the route to show the last scoopable star before running out of fuel

And....Tada! Selecting distant systems in the Galaxy map has been fixed back to how it used to be!!!

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Re: 2.4 beta some nice things

Postby de Carabas » Thu Aug 17, 2017 10:52 am

Some nice fixes and QoL improvements.
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Re: 2.4 beta some nice things

Postby de Carabas » Thu Aug 17, 2017 10:55 am

Just seen
    Ship kills, and actions to complete planetary hack and disable missions will now only contribute to a single mission, this will be the earliest mission accepted

Mission stacking will be impacted - expected a lot of complaints.
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Re: 2.4 beta some nice things

Postby sean_crow » Thu Aug 17, 2017 10:56 am

Phillipus wrote:And....Tada! Selecting distant systems in the Galaxy map has been fixed back to how it used to be!!!

Since you're so happy about it and I am new to the game: What does that mean? Could you please give some detail on it?
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Re: 2.4 beta some nice things

Postby TorTorden » Thu Aug 17, 2017 11:21 am

You know, this could almost take the fun out of making money...
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I'l see if I can get a mission like that someplace where I'm ranked high enough to take it...
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Hey I'm Thor -
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Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.

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Re: 2.4 beta some nice things

Postby Phillipus » Thu Aug 17, 2017 11:28 am

sean_crow wrote:
Phillipus wrote:And....Tada! Selecting distant systems in the Galaxy map has been fixed back to how it used to be!!!

Since you're so happy about it and I am new to the game: What does that mean? Could you please give some detail on it?


Let's say I have a system bookmarked, or an engineer icon, or a community goal icon showing in the Galaxy map some distance away from my current location. Normally one would simply click it to select it - handy if you want to quickly select "plot route" for example. Or I might want to quickly click on a friend's green icon and it's 2,000 Ly away to see where they are, or join them. This mouse selection broke in version 2.3. It's fixed in 2.4

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Re: 2.4 beta some nice things

Postby sean_crow » Thu Aug 17, 2017 11:44 am

Thank you. Beside other issues I have with the galaxy map I could have use of that fix too! :)
I just didn't know if it's just me ... and then I used the search field.
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Re: 2.4 beta some nice things

Postby de Carabas » Thu Aug 17, 2017 11:50 am

TorTorden wrote:You know, this could almost take the fun out of making money...
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I'l see if I can get a mission like that someplace where I'm ranked high enough to take it...


! that must be a target in a fleet of Corvettes :D

Also note, I see reports that CMDR icons on the scanner are solid now, same as NPCs. Anyone confirm?
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Re: 2.4 beta some nice things

Postby de Carabas » Thu Aug 17, 2017 12:07 pm

de Carabas wrote:Also note, I see reports that CMDR icons on the scanner are solid now, same as NPCs. Anyone confirm?


"Update on the hollow thing.. If you pull guns, you become a hollow triangle, otherwise, an anonymous shaded rectangle is you. "

Interesting.
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Re: 2.4 beta some nice things

Postby TorTorden » Thu Aug 17, 2017 12:40 pm

de Carabas wrote:
TorTorden wrote:You know, this could almost take the fun out of making money...
Image

I'l see if I can get a mission like that someplace where I'm ranked high enough to take it...


! that must be a target in a fleet of Corvettes :D

Also note, I see reports that CMDR icons on the scanner are solid now, same as NPCs. Anyone confirm?


I would have loved to test it, but alás the rep thing.

Had a fairly good general test.
Loads of courier missions at least, paying in the +2mil range.
I'm saying loads, I hadn't gone through the whole faction list in the station before I was at my mission limit, and they where all going to the same system btw..

It did also turn into "get the python!" game in the target system, but was some good fights, not unfair ones.
Albeit I had to deal with two conda's at the time and got knocked down to about 40% hull.
Good times.

Also feels like a solid increase in fps, well at least in FPS stability for Vr, and also according to GPU-Z ED is now gone from utilizing 4.5GB RAM to more than 7GB.

Granted of course, 1.5GB is the VR system, but that was there before as well.
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Hey I'm Thor -
People call me Bob.

Rule 1: Pillage. Then burn.
Rule 2: No such thing as overkill, as long as there are reloads.


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