JohnLuke wrote:Have a good trip!
Thanks for the BH wing yesterday.
Sinvious wrote:JohnLuke wrote:Have a good trip!
Thanks for the BH wing yesterday.
nice 8mil BH run on my part, was fun and profitable! unfortunately I have to turn back, ship is having issues, my modules are deteriorating and cant find the reason behind it and I'm almost out on my field maintenance unit, 67 jumps to go till I get back to the bubble. this was such a fail lol
Xebeth wrote:Sinvious wrote:JohnLuke wrote:Have a good trip!
Thanks for the BH wing yesterday.
nice 8mil BH run on my part, was fun and profitable! unfortunately I have to turn back, ship is having issues, my modules are deteriorating and cant find the reason behind it and I'm almost out on my field maintenance unit, 67 jumps to go till I get back to the bubble. this was such a fail lol
That's odd, modules only deteriorate from damage (e.g. over heating), you're not carrying an Unknown Artifact or Probe that you've forgotten about?
Sinvious wrote:Xebeth wrote:Sinvious wrote:
nice 8mil BH run on my part, was fun and profitable! unfortunately I have to turn back, ship is having issues, my modules are deteriorating and cant find the reason behind it and I'm almost out on my field maintenance unit, 67 jumps to go till I get back to the bubble. this was such a fail lol
That's odd, modules only deteriorate from damage (e.g. over heating), you're not carrying an Unknown Artifact or Probe that you've forgotten about?
negative, I checked my hold and I'm not carrying anything, haven't overheated I made sure and equipped a couple extra heat sinks just incase but I'm almost home 13 jumps to go
Cometborne wrote:Definitely time for a support ticket, a look into the player journal, and maybe some video. Damage to all modules is either heat, combat, corrosive cargo, or faceplanting into things.
BTW: You can refill your AFM using synthesis.
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