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Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 6:09 am
by PaleRider
There is a Thargoid base at HIP 19026 B 1 C at -17,-152. At approach, will appear as a green swirl from above. Ringed structure with spines and central "building". Cute patrolling drones. At base of building is a closed door; don't know how to open. Looks like a grave yard to me; bones looking things around. No danger. Peeking in door shows a passage beyond with a red light on the left and 3 gas vents on right with mist coming out. Great photo op! Bring a dune buggy or 2 of you'd like but can see flying around base too. Can shoot stuff without a fuss; shot drone not happy but not a danger. Pretty skinny barnacles there too.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 6:15 am
by Cometborne
Door opens if you have an UA in your SRV, have not tested with an UP yet.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 6:20 am
by Orochimaru
Cometborne wrote:Door opens if you have an UA in your SRV, have not tested with an UP yet.
Cool!
Sent from my LON-L29 using Tapatalk
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 10:09 am
by PaleRider
<Spoilers Below>
Updated description with more details:
There is a Thargoid base at HIP 19026 B 1 C at -17,-152. At approach, will appear as a green swirl from above. Ringed structure with spines and central "building". Can land ship next to central building. No danger. Great photo op! Bring a dune buggy or 2 of you'd like but can see flying around base too. Very pretty and impressive drive around the base perimeter; especially near large bones. Looks like a grave yard to me; bones looking things around. Cute patrolling drones. At base of building are (2) closed doors; don't know how to open. Peeking in a door shows a passage beyond with a red light on the left and 3 gas vents on right with mist coming out. Can shoot stuff without a fuss; shot drone not happy but not a danger. Pretty skinny barnacles (5: 2 in base, 2 in outer spires by different large "bones", 1 by base perimeter) with meta alloys there too. Appear to be multiple doors to open (2); not sure if they lead to different areas; might need to bring multiple door keys. Pretty white flowers (10: 8 ground, 2 on building); 2 by 4-ribs looking bones, 6 on spires near base.) sucking in dust; can scan with dune buggy. Little egg looking things on ground by doors; fragile!; can break eggs if run over in dune buggy. Cave in doors (2) look clear beyond blocked opening... Can scan barnacles and Unknown Uplink Device at working doors; but dune buggy can glitch momentarily near them.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 10:30 am
by Relix Typhon
Further updates/spoilers:
► Show Spoiler
There are now a total of 5 sites, 4 are copies of each other but the 5th is active and seems to be a puzzle. Not in game so cant provide more detail. The active one can be found in HIP 14909 2 A -26.4591 / -27.4761
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 11:40 am
by Blindwulf
Great! Hope to check that up this evening!!
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 4:25 pm
by PaleRider
<SPOILER INFO on gaining entry>
► Show Spoiler
An artifact will get you in the door. A probe will get u in the puzzle inside the active site. A auto repair module will keep your cargo bay door intact while transporting the UA. In the alternative, in Open Play you can follow another player inside; but you risk getting your dune buggy killed by a psychotic or sociopathic player.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 5:42 pm
by TorTorden
PaleRider wrote:<SPOILER INFO on gaining entry>
► Show Spoiler
An artifact will get you in the door. A probe will get u in the puzzle inside the active site. A auto repair module will keep your cargo bay door intact while transporting the UA. In the alternative, in Open Play you can follow another player inside; but you risk getting your dune buggy killed by a psychotic or sociopathic player.
► Show Spoiler
Last I checked srv's can't use auto repair modules and synth doesn't repair module damage.
If you are in a ship you are way better off using a corrosive resistant cargo rack, with one of those either artefacts or probes won't damage your internals.
Granted those cargo racks are special and can only be bought from Palin after unlock.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 7:22 pm
by Cometborne
You can still repair your SRV completely by simply boarding your ship and deploying again.
Re: Thargoid base at HIP 19026 B 1 C -17,-152
Posted: Tue Jun 27, 2017 7:56 pm
by 4gui4
I think FD is giving us opportunity to collect mats