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Re: update 2.2.03 incoming

Posted: Tue Jan 10, 2017 8:40 pm
by Roger Wilco Jr
RD-83 wrote:
JustSomeGuy wrote:Do not trust the "planetary sign" on the mission board.
I took the mission below and while it suggests that delivery is to a planet, it is not. It was to a regular outpost.

20170110_213551.png
At least disconnects still work as before :)

I was getting these mission before the patch too, where its not actually on a planet :cry:

Better than the other way around, I suppose.

Yep - that's me - a glass half-full kind of guy. :P

Re: update 2.2.03 incoming

Posted: Tue Jan 10, 2017 9:48 pm
by David c
First noticed the problem with some station/outpost missions wrongly displaying the planetary icon back in November. Was hoping it would be fixed next update, guess not. Feeling guilty for not reporting it now.

Re: update 2.2.03 incoming

Posted: Tue Jan 10, 2017 10:29 pm
by Relix Typhon
My compass was broken when I logged on briefly, earlier. At one point it disappeared when I locked in to a station.
Then when I locked the next system jump and relocked the station, it remained on the system but the station icon appeared in the locked bit.

I'll see if it's still doing it tomorrow.

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 1:23 am
by Arbalest9
felt the supercruise change... must be my fuel tanked Cobra ... Idk lol

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 4:40 am
by Roger Wilco Jr
TorTorden wrote:As before you would start slowing down about half ways to your target, it doesn't seem to do that now.
Instead it seems to keep accelerating until you hit about 5 seconds to target.

I find myself overshooting planets a lot more while out exploring in my Sidey. I don't know if I keep accelerating, but I'm not slowing down as much as I get close. And if I slow down too much, I can instantly accelerate enough to shoot past. I wouldn't say that I'm overshooting farther - it's just a lot easier if I'm distracted watching TV or something. Anyway, there is definitely something different happening.

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 7:34 am
by tinnitus
Roger Wilco Jr wrote:
TorTorden wrote:As before you would start slowing down about half ways to your target, it doesn't seem to do that now.
Instead it seems to keep accelerating until you hit about 5 seconds to target.

I find myself overshooting planets a lot more while out exploring in my Sidey. I don't know if I keep accelerating, but I'm not slowing down as much as I get close. And if I slow down too much, I can instantly accelerate enough to shoot past. I wouldn't say that I'm overshooting farther - it's just a lot easier if I'm distracted watching TV or something. Anyway, there is definitely something different happening.


Same here, Cutter and DBE started putting two PIPS in Engines but still a hit and miss thing, happy when I get interdicted before dropping out of SC saves time. :)

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 7:46 am
by *Al*
Loriath wrote:
Cmdr Kharma wrote:I meant normal people Tor.....


You do realise that the perception of normal is one based on YOUR views. What if WE are normal and YOUR not?

:P



Is this rhetorical Lor?

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 7:49 am
by *Al*
Apart from INARA (Which is updating) were can one find Engineer recipes? (In game apart from at the Engineer or third party).

Thanks

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 7:58 am
by Falcon_D
*Al* wrote:Apart from INARA (Which is updating) were can one find Engineer recipes? (In game apart from at the Engineer or third party).

Thanks


As far as I know, only Inara or the Engineers themselves have the recipe.

Re: update 2.2.03 incoming

Posted: Wed Jan 11, 2017 8:31 am
by *Al*
Thank you.

And, cannot see these Military module slots, were are they to be found please?