So with the Engineers having been out a good while, I'm sure some other CMDRs would also like to know people's opinions on which types of mods suit which situations. For me, I like flying around in a Corvette, with the two huge hard points being a Gimballed Beam and Multi-cannon. The rest are turretted Burst Lasers. I fly the ship like a armoured turtle, going for damage over speed/weight. It's quite fun, esp when I can switch to my fighter if I have the need for speed.
I'm curious to know what weapons mods you guys think would be best for these weapons. Given the speed of the Corvette, I've had lasers modded to short-range, and the multi to overcharged corrosive shell.
I recently tried the 'rapid fire' mod, but found the jitter to be too inaccurate despite 8A sensors. Should I return to short-range mods, or does anyone else have any suggestions?