Cometborne wrote:Xebeth wrote:Well that's Delphyne the Python all Engineered up for the moment (well until I unlock Broo and Didi), Lv5 DDs, Lv5 Thermal Res Shields, 3 x Lv5 Rapid fire Multis, Lv5 FSD, everything else at Lv3, efficient beams with vent.
How bad is the jitter on the multis? I have three large gimballed MC overcharged L5 (corrosive/2xincendiary), which make nice holes in shields and hulls, but the spin-up and reload times are annoying.
The jitter is fine, hardly notice it. The reload time is decreased using the rapid fire mod, and according to Coriolis the damage is slightly high on the rapid over the overcharged.
Oh, and because capacitor draw is reduced on both the multis and the beams, coupled with the vent special effect, I can fire almost constantly.