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Beagle Point - and then what?

Posted: Wed May 25, 2016 2:48 pm
by Golem
Lets say we get onboard Jaque Station to Beagle Point ... then what? Travel 60k back to Sol? Stay around Jaque and hope for the jump back to the bubble with the next update? Whatever happens, im onboard JS ;)

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 3:51 pm
by Bonsaipanda
He won't take passengers on the trip (this time) but you could start your way over there and meet him when he arrives ...

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 4:10 pm
by Loriath
I still believe he will not make it. And he will disappear, which will trigger a Exploration CG to help find him. And it will lead us to something else entirely.....

(I have mentioned this idea in three posts now so I can go Neener-Neener when it happens :P )

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 4:24 pm
by David c
Now that would be interesting, I like it.

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 4:43 pm
by Geopan
Loriath wrote:I still believe he will not make it. And he will disappear, which will trigger a Exploration CG to help find him. And it will lead us to something else entirely.....

(I have mentioned this idea in three posts now so I can go Neener-Neener when it happens :P )



Ooooooooh... Conspiracy theory!!! Me like... :D

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 6:14 pm
by Cometborne
An official hint that things might not go as planned has appeared in Galnet:

"Meanwhile, the following starports continue to experience technical issues:
[...]
Jaques Station, Gliese 1269"

Of course, this could just be a cover-up by FDev for forgetting to keep the BB at Jaques active long enough so that all contributors to the CG could claim the rewards.

The other two recent Galnet stories about Jaques (DW awaits arrival, saboteurs arrested) were freelance reports, i.e. written by players, so I am discounting them slightly. Unless FDev slipped a ringer in there.

We will see on Thursday.

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 10:18 pm
by StaticRadion
I still like the idea of docking an EXPLO fitted ASP at Jaque Station, leaving the station and self destructing, leaving the station again, and then once more using self destruct once it goes missing or ends up at Beagle Point to see of you get instantly teleported to it.

Re: Beagle Point - and then what?

Posted: Wed May 25, 2016 11:54 pm
by Cmdr Kharma
Loriath wrote:I still believe he will not make it. And he will disappear, which will trigger a Exploration CG to help find him. And it will lead us to something else entirely.....

(I have mentioned this idea in three posts now so I can go Neener-Neener when it happens :P )


Or look like a complete twat when it doesn't.....

Just saying......

:D

Re: Beagle Point - and then what?

Posted: Thu May 26, 2016 12:36 am
by Golem
I am on JS anyway and even if he don´t take passengers with him, it´s worth a try.

Re: Beagle Point - and then what?

Posted: Thu May 26, 2016 10:56 am
by Loriath