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One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 6:38 pm
by Nethaufer
So, I was playing around with Coriolis.io, and managed to make a build for a Sidey that would jump 84.88 Ly, but use up all of its fuel for one jump. Have a look here:
http://coriolis.io/outfit/sidewinder/04 ... =.Aw1-EA==Also, try and figure out how I managed to make it so it could do that.
(Didn't know if I should post it in Off Topic or here, so I put it here since it is technically game related)
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 6:45 pm
by Icpmcp
Nethaufer wrote:Also, try and figure out how I managed to make it so it could do that.
You edited the source code thats how
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 6:46 pm
by Nethaufer
Icpmcp wrote:Nethaufer wrote:Also, try and figure out how I managed to make it so it could do that.
You edited the source code thats how
Close, but no. Didn't muck around with the source code of the site at all. I honestly have no clue how to do that, either.
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 8:14 pm
by Roger Wilco Jr
7A FSD in a 2A slot. I guess that will do it, but I have no idea how you did it.
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 8:51 pm
by TorTorden
My guess is the import/export feature.
And that the modules class check is only run in the site and filtered for selection on the site not when loading in a modified import.
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 9:08 pm
by Nethaufer
TorTorden wrote:My guess is the import/export feature.
And that the modules class check is only run in the site and filtered for selection on the site not when loading in a modified import.
Pretty much yeah. Except I edited the URL. The bits that get added after you change something all correlate to a part in the list. I found out that while you can't select something that doesn't fit in the drop down, you can add it in through the URL. Utterly useless, but I got a chuckle anyway, and I wanted to share it.
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 9:33 pm
by TorTorden
Ah never looked to hard at the URL, just assumed it was a reversible Hash or some other list of shorthand. The import/export is straight up Json I believe.
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 9:35 pm
by DragonSoulSong
Nethaufer wrote:So, I was playing around with Coriolis.io, and managed to make a build for a Sidey that would jump 84.88 Ly, but use up all of its fuel for one jump.
But wait,
the rabbit hole goes deeper yet. XDD
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 10:11 pm
by TorTorden
Re: One Jump Wonder Sidey
Posted: Sun Feb 28, 2016 10:59 pm
by Nethaufer
Maybe if engineers adds the ability to get a bit more oomph out of your stuff, we may see stuff more like that in game, and not just by fooling the outfitting site?