robfm81 wrote:My advice is not to use the PA on small ships - it has a slow tradjectory which lets the smaller ships dodge it easily. Either save it for the big ships, or change it for a multicannon.
TorTorden wrote:And AI cheats whenever you fire the pa, their spidey sense lets them avoid it rather easily if they have a bit of range, at least for smaller ships..
StaticRadion wrote:Recommendation in order of degree of difficulty
1) Know your attack angles
2) Get closer than 500
3) Target a subsystem to get a very small but useful lock mechanic.
4) Use trailing not leading for targeting (this mechanic seems to be a simple moving of the target area, but it is more complex so practice)
5) Use FA off to give you added pitch angle if you are slightly off target
evovi wrote:I do need to practice with FA as once I get wayward I struggle to get myself stable again without switching it back on
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