Elite in poor mans 3D is totally different!
Posted: Thu Feb 11, 2016 10:20 pm
So I was having a clear out and came across some anaglyph 3D glasses. Something in the back of my mind thought they might be useful so didn't throw them. Sat down to play Elite this eve and remembered that ED has an anaglyph setting! So I donned the glasses and put on my opentrack head gear and off I went.
All I can say is roll on Vive! Sure my frames per second nosedived and I had to go to medium settings but then I got a steady 40fps on a planet. I trundled around in the SRV to begin with and it is a totally different experience, even just looking at a screen. Things are just more, tangible. Turning my head and being able to watch large rocks go past beyond the SRVs cabin is just wonderful and gives a real sense of actually being there. Tried some combat in space with it, lets say it would take some getting used to! But on the surface it really adds depth (literally and figuratively!)/
Downsides, really really horrible colours! Lack of brightness so when on the dark side of a planet you can literally only see as far as the headlights. Wave scanner merges into the headlights making it hard to see (more so than normal). Eye ache from the different colour for each eye.
That said I played for about 30 minutes and sure my eyes ached somewhat but it was so worth it! I can only imagine what it must be like in a full VR headset!
All I can say is roll on Vive! Sure my frames per second nosedived and I had to go to medium settings but then I got a steady 40fps on a planet. I trundled around in the SRV to begin with and it is a totally different experience, even just looking at a screen. Things are just more, tangible. Turning my head and being able to watch large rocks go past beyond the SRVs cabin is just wonderful and gives a real sense of actually being there. Tried some combat in space with it, lets say it would take some getting used to! But on the surface it really adds depth (literally and figuratively!)/
Downsides, really really horrible colours! Lack of brightness so when on the dark side of a planet you can literally only see as far as the headlights. Wave scanner merges into the headlights making it hard to see (more so than normal). Eye ache from the different colour for each eye.
That said I played for about 30 minutes and sure my eyes ached somewhat but it was so worth it! I can only imagine what it must be like in a full VR headset!