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Titan instancing nightmares and hardware gremlins – is it just me?

Posted: Thu Dec 18, 2025 5:38 pm
by lareki4567
Hey CMDRs,
I hope everyone is staying safe out in the black (or the bubble, depending on where the war is pushing you).
I wanted to drop in and vent a little bit, but also ask if anyone else has been struggling with severe instancing issues specifically around the Titan sites lately? I finally engineered my Krait MkII specifically for Titan bombing runs—got my nanite torpedoes sorted and my thermal vent beams ready to go—but I feel like the real enemy isn't the Thargoids, it’s the connection.
The other night, I was in a really good wing, and we were making a run on the thermal vents. Just as I was lining up the shot to expose the core, everything just rubber-banded. One second I’m clear, the next I’ve face-planted into the hull of the Titan and my rebuy screen is staring back at me. It’s incredibly frustrating to lose a fully engineered ship not because of pilot error, but because the universe decided to pause for three seconds.
I actually started getting paranoid that it was my rig. I know Frontier’s P2P networking can be finicky, but this felt different. I ended up tearing my PC apart this weekend to clean it out and check connections. It’s funny, you spend thousands on GPUs and processors, but it’s the cheap stuff that fails. I realized the low-profile bracket on my network card had actually warped slightly (no idea how), meaning the card wasn't seated perfectly in the PCIe slot. I had to dig through my drawer of spare PC parts to find a replacement backplate and some new thumbscrews just to get the thing stable again.
It’s genuinely annoying how a tiny piece of metal or a loose clip on an ethernet cable—basically the cheapest network interface card accessories https://serverorbit.com/network-devices/network-interface-cards/accessories you can imagine—can completely ruin a gaming session. Since I fixed the seating on the card and swapped the cable, my connection to the router is rock solid, but I’m still seeing some jitter in high-traffic zones in Open Play.
So, I’m trying to determine if my hardware fix actually solved anything, or if the servers are just melting under the player load right now.
For those of you running AX combat in Open, do you find it’s better to stick to Private Groups to save frame rates and connectivity, or are you managing to stay stable in the main instances? I miss the chaos of Open, but my credit balance can’t take many more "connection error" rebuys!
Fly safe, o7.