Got bored, so googled it again while my oatmeal cooked, and came upon this review/article.
https://www.wired.com/2016/03/review-avegant-glyph/And yes, again, THIS IS NOT VR, doesn't try to be, and will never be, it's not even a replacement to Gear or Google cell phone based VR.
It's far more related to the to the Sony 3d viewers. If anyone remember those.
Which are seeing prices as high as $1700 for a used product...
https://www.amazon.com/gp/offer-listing ... dition=allAnd you thought the Glyph was expensive at $500 ?
So it is projecting a regular formatted screen image, not a complete FOV replacement (that negates 90% of the complexity for VR).
Also, something I hadn't figured from before, is that this isn't an LCD\OLED type screen.
It's reflective mirrors and that has a few very different benefits to OLED, at least if I assume they work somewhat like DLP chips.
The main benefit of this is pixel density, this is not about resolution, but the space between the pixels themselves, you may only have a 720p pixel display, but these should be completely free from the screen door effect.
For elite though, and quite frankly, any other reason I would much rather recommend getting a real VR headset for this kind of money, they can do all this as well using software like bigscreen, granted not on the go.
But it doesn't seem like this works without a cable either.