I didn't really look.. But i don't see any difference in bounty value, unless it is applied directly on a wanted kill. Will check out when i get home this evening. I'm at work now, so I can't browse the forums as long as I would like, but i remember someone in the group posting that he has a trader, type 6 or 7, which are great for farming merits, hauling faction commodities from HQ to systems that need them. Thats 10 tons of commodities, equals 10 merits, easier than military strikes because those zones are on par with HiInt Combat zones, and one kill is one merit. Also, as you guys (maybe) already know, and I didn't (duh moment for me) there are two diamondbacks, scout and explorer, which are excellent for small haulage missions due to jump ranges, explorer capable of jumping 'bout 25/26 (methinks) ly a rated with 10 ton cargo. Both available in Aiabiko system, Gooch terminal. And one more thing, before we go googleeyed crazy at the weekly rewards for the higher ranks in powerplay, you need to earn the merits for the rank each week to get it, I don't think they are cumulative. Thats 10000 merits each week for 50 mil. 10000 kills and cargo in 7 days. With no bounty or combat bond payout or trading profit. Which is..difficult.