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Re: Today's trade run

Posted: Sat Jul 11, 2015 5:10 pm
by Dudley
Noticed earlier Imp Slaves are fetching Cr17,200 at Facece, but need the permit. (Simpson depot, I think.)

Re: Today's trade run

Posted: Sat Jul 11, 2015 5:20 pm
by JohnLuke
TorTorden wrote:Not very. Seems to be degrading in at least demand for the slaves, got 100k or so less today than yesterday on the slaves.
:/


Yup, sometimes the market just changes, sometimes it changes because too many people are running the route and the demand drops. :cry:

Re: Today's trade run

Posted: Sat Jul 11, 2015 8:07 pm
by TorTorden
My thoughts precisely.
I think for the route I posted above the demand for slaves is quite low.

Re: Today's trade run

Posted: Sun Jul 12, 2015 12:14 pm
by CMDR Ingulf
I recently prepared a tradeconda as a secondary ship (my first one being "Avernus", a Python) to speed up a little my income and...geez..being forced to trade with no outposts is a hell.

All the good trade routes I could find involving Imperial Slaves went dry in a day or so, and the majority already are in near zero supply. I could really not find anything above 2900 cr destined to last long.

Do you think I should sell that conda and keep trading between outposts, or just keep searching because "they are out there, the good ones" and it's just a matter of finding them?

have a nice sunday dudes :)

Re: Today's trade run

Posted: Sun Jul 12, 2015 12:33 pm
by TorTorden
It dips quite rapidly for outposts too with my 200t Python, that's just what trading in imperial slaves is like I guess.
And of course if you like me dig the routes out of the public databases then it's very likely you are not alone on that route, and it doesn't matter wether we play solo, mobius or open, we all work off the same supply\demand on the server.

Re: Today's trade run

Posted: Sun Jul 12, 2015 1:20 pm
by CMDR Ingulf
TorTorden wrote:It dips quite rapidly for outposts too with my 200t Python, that's just what trading in imperial slaves is like I guess.
And of course if you like me dig the routes out of the public databases then it's very likely you are not alone on that route, and it doesn't matter wether we play solo, mobius or open, we all work off the same supply\demand on the server.


You are right, yet I'm amazed for how a 220k+ supply commodity can drop to less than 100 in a day or so.

There must be people out there doing nothing but trade 24/7 in enormous ships for the sheer joy of watching their balance skyrocketing :P

Re: Today's trade run

Posted: Sun Jul 12, 2015 8:58 pm
by CMDR Abil Midena
It's also helpful to state how much you are making per hour. Per ton doesn't really mean much.

Re: Today's trade run

Posted: Mon Jul 13, 2015 4:36 pm
by JohnLuke
Good point, as travel times vary. But don't forget that profit per hour calculations have several factors such as the ship's jump range, cargo capacity, pilot docking proficiency, etc.

I truly appreciate these commanders sharing their route info. The profit per ton and distance info provided gives me the data that I need to fairly accurately determine my specific profit per hour.

Re: Today's trade run

Posted: Sun Dec 13, 2015 3:13 am
by Shone
One more route that i found realy easy is
Kamocan/Danforth City (imperial slaves) - Gridge/Sitterly Orbital (silver).
Distance: 15.3 ly
Profit income about 300-350k on 100t cargo
Bases buy/sell prices can change and u will beet to change stations to trade with .. but systems and cargo stays the same

Re: Today's trade run

Posted: Sun Dec 13, 2015 7:09 am
by softreset
Shone wrote:One more route that i found realy easy is
Kamocan/Danforth City (imperial slaves) - Gridge/Sitterly Orbital (silver).


Heh, looks like I'm not the only one running that loop tonight. I've noticed demand on the imperial slaves have already dropped. Earlier this morning I had it going at almost 15k/ton/hr.