Falcon_D wrote:Cutter paintjobs???
Yes!!!!
Have fun, fly safe. o7
Cmdr Kharma wrote:Well In my Python and Asp they have not......
Bonsaipanda wrote:Am I the only one that thinks that the menu system for the Engineers is a bit messy or that there should be a new tab in the bottom center menu that says "Upgrades" that lists all the perks that your modules have? And how the "View Engineers" button is completely out of place?
Not that related to this beta version, just thinking out loud while reading the notes ...
Gorf wrote:Just out of interest - This "engineers" thing seems to allow changes to the nature of your ship's loadout - better weapons, stronger shields etc:
Is this all still balanced? Are people who haven't bought in to Horizons going to be at a disadvantage because the other ships will probably be carrying better weapons? Or are there matching pros and cons such as with the bi-weave shields- stronger, but supposedly take longer to charge?
(I say "supposedly" because they are better shields, of course they will take longer to charge. If you get 100% more shield but charging to capacity takes 100% longer, that's not balanced. If you get 100% more but it takes (say) 250% longer, that's balanced.)
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