Server patch incoming 10am GMT!

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Wolf
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Server patch incoming 10am GMT!

Postby Wolf » Tue Feb 16, 2016 9:22 am

Just got a message in game that the galaxy servers are going down for an update around 10am GMT
It said to look on the forums for details, but no patch note post yet.

I am confident that this patch also contains a solution for our group!

Fly safe, commanders

Wolf
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Re: Server patch incoming 10am GMT!

Postby Kiltrathi » Tue Feb 16, 2016 9:26 am

Thank you Wolf, let's hope they found out what's causing the group's troubles and found a solution to deal with it.
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Re: Server patch incoming 10am GMT!

Postby TorTorden » Tue Feb 16, 2016 9:52 am

no patch notes on the main forums yet either.
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Re: Server patch incoming 10am GMT!

Postby Wolf » Tue Feb 16, 2016 10:15 am

They are here now: https://forums.frontier.co.uk/showthread.php?t=232819

And our patch is there too :!: :)

- Never display the online/offline status of members of large private groups


That's what was discussed with Frontier. So let's hope that gives us some headroom!

Regards
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Re: Server patch incoming 10am GMT!

Postby TorTorden » Tue Feb 16, 2016 10:18 am

- Fix for data link scanner not scanning when the option 'Firing deploys hardpoints' is disabled

About time.
- Stop excessive wheel damage causing an insta-kill on the SRV

Also good, although this could be hilarious at times :P
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Re: Server patch incoming 10am GMT!

Postby Flip » Tue Feb 16, 2016 10:47 am

TorTorden wrote:
- Fix for data link scanner not scanning when the option 'Firing deploys hardpoints' is disabled

About time.


Indeed!
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Re: Server patch incoming 10am GMT!

Postby de Carabas » Tue Feb 16, 2016 10:58 am

But nothing about the 'scan & ram' from NPCs. I guess that is going to have to wait for AI changes in 2.1
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Re: Server patch incoming 10am GMT!

Postby Flip » Tue Feb 16, 2016 10:59 am

Details about the patch are here.
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Re: Server patch incoming 10am GMT!

Postby Verz » Tue Feb 16, 2016 11:04 am

Nice. Thanks guys! Reading patch notes now.

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Re: Server patch incoming 10am GMT!

Postby Loriath » Tue Feb 16, 2016 11:41 am

TorTorden wrote:
- Fix for data link scanner not scanning when the option 'Firing deploys hardpoints' is disabled

About time.


Hear that Dawg? You can now scan things without shooting me in the Asp!

- Stop excessive wheel damage causing an insta-kill on the SRV

Also good, although this could be hilarious at times :P


I am seriously thinking of opening a ticket and asking for half my buggies refunded. I know for most it won't seem like much, but if you have travelled with me, you will realize at 1500 a pop, they owe me about 48,000 Space Bucks! :P
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