TorTorden wrote:Darr Valen wrote:I'm a golden ticket holder, and original backer of the campaign (very very very early).
But I had to stop visiting the forums over 2 years ago. Well, shit, more like 3 or more now.. my how time has flown. I stopped going, because the threads were generally "OMG GREATEST GAME EVER" when nothing had really been produced, or "OMG worst game EVER IT GAVE ME CANCER!!!!1!". After the move from the first forums, something just changed.. probably around the time when they broke one of the earliest promises, the "development process will be closed to only those that backed the game" and the forums were left wide open, making it easy to start crusades. You could no longer voice dissension, and if you did, you'd likely get your comment edited. (seriously, [redacted] came around for a reason..)
Being very skeptical of cultism, I decided I'd just stop following the games' progress and forum life. Still quite disappointed in the amount of broken or mislead promises, but at least now I'm not so angry when the inevitably break another date target, or just flat out BS about something.
and lastly, Elite is a fun game, but the Devs are by no-means exempt from doing stupid things. As I've said many times, if I'd known I even had the option to do more than dogfight in open mode, I'd have backed this game from the very start. FDEV has failed at communication in a very large way, leading to players like me never backing the game. (until they stumble upon EPVE and fall in gamemode love.)
So now I sit back and just don't follow any Star Citizen news unless it catches my eye. I expect the game will launch by 2018, or run out of money. I've written my backing off as a hard lesson learned, so if it fails, it fails. It it doesn't, I'll continue on with my original goal of my own private server, unless they break that promised "you can make your own server" promise from the start.
Probably will end up either launching soon, sq42 next year or something.
Or.
It will keep getting postponed until the backers get fed up and start a class action.
CR, loose and is forced to sell the IP to an established publisher who gives him ten cents on the dollar and pushes it out the door.
I didn't and still haven't pledgded cause I remember the hoopla around Chris Roberts in the earlier games, particularly freelancer, that also promised everything and never delivered anything until Microsoft studios bought digital anvil and pushed freelancer and Roberts out.
The guy has practically not said no to a feature suggestion and been the poster boy for feature creep. No I wasn't going to give him any money until he actually delivered something.
Keep this in mind though. The starting campaign was very small. It didn't look as if the thing would be backed to even $1,000,000. If it is a con, it's a really good long con.. cause it was "If I can get this small amount, we can make a game that we want to play!". Then after it blew up, the original "I only need 20 million to not have investors" came back up.. and we all assumed this was the case. Then again, it was also once he got enough, they would just do everything promised. Back then, they also updated at every million. I'm sure that was stopped since it was clear, they were raking in a lot of money with absolutely no more goals being attached. He stopped even addressing them.
I pledged because there was nothing outside of X3 worth playing for space sims.. and certainly not in MP land. No, EVE doesn't count, cause EVE if frakking click here, click there, click everrrrrrywhere. It's more like a mobile game than PC. i digress. It's easy to look back in hindsight and say "Oh well, NMS and E:D are out. Just play those." But NMS wasn't announced and E:D wasn't either, IIRR. Besides, as shitty as Freelancer was in retrospect, it was years of fun on PC. I had been replaying it on modded MP servers up until 2010 or so. Got that nostalgia itch that there was no salve to, except a game from 2003. But again, this all started out with a small pledge... and then grew out of control.
So now, because thanks in large part to SC, I don't back Kickstarter projects for the most part, and I don't spend money on projects that could use some funding to get off the ground. It's left me burned badly. Star Citizen looks good, movement is utter dogshit and will be fixed but never is, and I don't know if it will ever be more than what it is now. 100 systems, sure.. but if they never get released, or end up getting rushed and turn into copy/paste systems, who cares?
Again, I've mostly written the game off as a bad investment now. If it actually ends up delivering, which it likely won't before CR randomly abandons the project and sells it off to Microsoft, I'll be a happy and surprised backer-non-investor or whatever we are called now to avoid liability.