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by clivewil
Tue Mar 17, 2015 6:27 am
Forum: Gameplay and Features
Topic: Summerland - What's Special About It?
Replies: 11
Views: 18011

Re: Summerland - What's Special About It?

question: do i need to visit Summerland or will i continue to rank up without? it's 180Ly away and is a bit of a hassle to build a long-range ship and hunt down all the needed parts for it, just to go somewhere i didn't need to go, in a ship i didn't want
by clivewil
Tue Mar 17, 2015 1:43 am
Forum: General Discussion
Topic: Best Multipurpose Ship?
Replies: 34
Views: 27319

Re: Best Multipurpose Ship?

i'd pick the Cobra too. fast, versatile, maneuverable, and you can carry 36t of cargo without having to miss out anything important. it's also relatively cheap to upgrade to a medium level

the Adder's not a bad interim step, but its cockpit view sucks
by clivewil
Tue Mar 17, 2015 1:24 am
Forum: General Discussion
Topic: Your "senior" moment(s)?
Replies: 51
Views: 11716

Re: Your "senior" moment(s)?

searching for USSs in order to complete a mission. zoning out and about 20 of them pass me before i come back to life and realise they were exactly what i was looking for

*in my defence, it was 4am
by clivewil
Mon Mar 16, 2015 3:04 pm
Forum: Screenshots
Topic: Debug Camera - Sorry Couldn't Resist
Replies: 73
Views: 23015

Re: Debug Camera - Sorry Couldn't Resist

I don't think I've ever been to Lave oops, my mistake... i screenshotted you at George Lucas, that's Leesti isn't it? i tend to bundle that lot all together, Lave Leesti Diso Reorte etc... speaking of screens, here's a plain ordinary Vulture so i don't go off-topic. i hope these things get some cus...
by clivewil
Mon Mar 16, 2015 12:28 pm
Forum: Gameplay and Features
Topic: Mission counter-offer bug ...
Replies: 2
Views: 1109

Re: Mission counter-offer bug ...

wow ok, i assumed they'd fixed that by now. i managed to circumvent the whole issue by doing my hunting at nav beacons* - the goon who offers the alternative doesn't show up there, only at USSs



*so tempted to break one of those things open to see if there's a plastic toy inside
by clivewil
Mon Mar 16, 2015 10:27 am
Forum: Screenshots
Topic: Debug Camera - Sorry Couldn't Resist
Replies: 73
Views: 23015

Re: Debug Camera - Sorry Couldn't Resist

I thought I was an Asp man until I met this baby. since the last update i found my Asp rather disappointing; it seemed as soon as i started firing on any enemy i got Verity the Insane Shipboard Computer yelling at me about taking heat damage - i put this down to heat from nav beacons until i tried ...
by clivewil
Mon Mar 16, 2015 2:19 am
Forum: Screenshots
Topic: Debug Camera - Sorry Couldn't Resist
Replies: 73
Views: 23015

Re: Debug Camera - Sorry Couldn't Resist

the 'fake onion head' skin that appeared mistakenly in place of the real one - it's probably gone for good now http://www.clivewil.battlefieldsingleplayer.com/images/oddballs/cw_not_onionhead.jpg ...and of course, the real one http://www.clivewil.battlefieldsingleplayer.com/images/oddballs/cw_is_oni...
by clivewil
Sun Mar 15, 2015 5:40 pm
Forum: General Discussion
Topic: Favorite subsystem to target?
Replies: 8
Views: 7142

Re: Favorite subsystem to target?

bigger ships - power plant
smaller ships - FSD
by clivewil
Sun Mar 15, 2015 7:26 am
Forum: General Discussion
Topic: Have Shield Cell Banks been nerfed?
Replies: 3
Views: 2081

Re: Have Shield Cell Banks been nerfed?

i have 2 ships with SCBs, i don't recall which one i was looking at when i noted it though, so it's either grade/class A2 or A3 - but it had 3 in the clip. in fact i think both of them have 3 in the clip (i'll confirm that in-game next)

---> confirmed, A2 and A3 both have ammo count of 3
by clivewil
Sat Mar 14, 2015 9:21 am
Forum: General Discussion
Topic: Goodbye trading, hello RES farming!
Replies: 33
Views: 12558

Re: Goodbye trading, hello RES farming!

is the Vulture overpowered?

if they decide to reduce the power of the Vulture in a future patch, i think all trading ships should also have their cargo capacity reduced by 50 percent too - you know, just to keep things level...

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