Reminds me of the antics we used to get up to in Planetside 2, it was possible to get a tank from one side of a canyon to the other on the wings of the transport planes, but you didn't have thrusters so jumps we very risky.
Jack Dunhill wrote:*EDIT* Looks like it changes colour based on what color the ship is because my Decal has red in it (Or maybe it's just the blood of my fallen foes)
What colour is it when you stick it on the Cosmic Banana?
I think I was running something like this: http://coriolis.io/outfit/asp/05A5A5A4D4A5D5C27270p0p0p0p0m04--054a022t02v62f.Iw18WQ==.Aw18WQ==?bn=Asp%20General for running missions, a bit of smuggling, causing havoc on planets and other stuff, just don't think you're invincible in a fight.
HIP 63835 is a great system, should be virtually first on the list of any budding explorer. I generally set myself rules about what to scan, depending upon whether the system has been scanned before and if I bored. Don't go chasing icy balls in the outer regions of a system, they are time consuming ...
I also check where the solid line ends, and make a note of the last scoopable star. But when exploring I am generally full before the scan of the main star completes (that's the advantage of better scoops, but I don't think I've gone any higher than a 6B) and only really check for a sequence of non-...
No doubt this has been long in the planning, moving from something that works, to something that makes more sense. I expect glitches, revisions, plugged loopholes nd exveything else, but I am still looking forwards to seeing the game evolve in this way.
Yeah, the whole crafting thing seems incredibly tacked on at the moment (yes, I know it's not finished yet). Add the fact that you have to gather the stuff by your self, you just can't go to one of the biggest markets in the whole of colonised space and buy some and it looks like something that was ...