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by Roger Wilco Jr
Sun Mar 15, 2015 5:12 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

Also when tethered it's hard to know what speed to travel at since all those tethered get no time to destination indicators. RES with the rings can be quite tricky because of it. Hard to travel at a uniform speed and guage whats going on. Unless I'm missing something of course. I don't remember hav...
by Roger Wilco Jr
Sun Mar 15, 2015 4:58 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

Yeah, it was a bit frustrating because it's new, we don't know what we're doing yet, and it does seem to be bugged. Regarding wing beacons, I read contradictory things in the updated manual. One place it says that you can enable/disable the wing beacon under options in the comms panel. In another pl...
by Roger Wilco Jr
Sun Mar 15, 2015 2:49 am
Forum: General Discussion
Topic: Problems with the group??
Replies: 4
Views: 1601

Re: Problems with the group??

Roger Wilco Jr wrote:Yeah - I think we broke it - too many players. ;)



***update***
actually, this is a know bug
https://forums.frontier.co.uk/showthread.php?t=120113
by Roger Wilco Jr
Sun Mar 15, 2015 12:08 am
Forum: General Discussion
Topic: Problems with the group??
Replies: 4
Views: 1601

Re: Problems with the group??

Yeah - I think we broke it - too many players. ;)
by Roger Wilco Jr
Sat Mar 14, 2015 3:53 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

The situation in Naitis has changed quickly. The Purple Boys are on the run. Purple Boys - what a stupid name. They deserve to die just for calling themselves that. :lol: I went in again this morning for a few hours and didn't see a soul. I ran several missions and did some successful bounty hunting...
by Roger Wilco Jr
Fri Mar 13, 2015 12:05 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

When you bounty hunt, all the local security vessels turn red. As they are all Purple Boys and it's not "illegal" to kill them, I do. But at 15:1, it can be difficult. Evening up the odds with a wing would help. I didn't see anybody else in Naitis. So do we expect to overcome their 82% inf...
by Roger Wilco Jr
Fri Mar 13, 2015 2:29 am
Forum: General Discussion
Topic: Ever See One of These?
Replies: 9
Views: 2510

Ever See One of These?

I've been to almost 1400 systems and I've only seen one of these.
The only thing more rare for me is a pristine ring - never seen one.

► Show Spoiler
by Roger Wilco Jr
Fri Mar 13, 2015 12:03 am
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

Arrived in Naitis in my viper running on fumes. The Naitis Purple Boys are at 82% and Wolf 406 Transport are at 10%. It's an anarchy system. I'm allied with one of the platforms. I'm not sure what to do. So far I've run a couple missions for Wolf 406 Transport as I'm allied with them. I suppose if I...
by Roger Wilco Jr
Wed Mar 11, 2015 9:36 pm
Forum: Alliance
Topic: Alliance Response Force - Callsign "Jaegers"
Replies: 328
Views: 133675

Re: Alliance Response Force - Callsign "Jaegers"

I did quite well with my new viper earlier today. I haven't tried wings yet. I did find a headset that might work for voice chat. Only problem is that there seems to be a press to mute button rather than press to chat. I have 3 puppies and an ancient dog, a wife and a lot of distractions in the hou...
by Roger Wilco Jr
Wed Mar 11, 2015 8:03 pm
Forum: Hardware and Technical
Topic: HUD getting doubled during combat in RED
Replies: 5
Views: 2634

Re: HUD getting doubled during combat in RED

I'm pretty sure that's a feature, like the sparks flying and etc. I haven't studied it, but it may only happen when your temperature reaches a certain level, and firing lasers may affect that. Also, there may be an option to turn it off, like the panel transition effects.

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