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by StaticRadion
Fri Feb 12, 2016 9:09 am
Forum: News and Announcements
Topic: Dev Update (11/02/2016)
Replies: 16
Views: 1961

Re: Dev Update (11/02/2016)

Well a Huge MC sounds like Time for the Subwoofers! (I hope). Yet for the Huge Beam, with THOSE Power Distributors we have, well, that will be a feast of roasted ships ... and I do not mean target-wise ... LOL, in the case of the huge beam and pulse weapons I am actually hoping for something that l...
by StaticRadion
Fri Feb 12, 2016 7:12 am
Forum: General Discussion
Topic: Glide Mechanics
Replies: 14
Views: 1772

Re: Glide Mechanics

Glide is also affected by the Gravity of the object you are approaching. I did several landings on Achenar 3 (6.9G) and it would toss you out of glide with a more narrow angle window than a 0.02G body. So its based on Distance, Angle and Gravity metrics. I plan to head to Achenar 3 tomorrow to see ...
by StaticRadion
Fri Feb 12, 2016 6:54 am
Forum: General Discussion
Topic: Glide Mechanics
Replies: 14
Views: 1772

Re: Glide Mechanics

I know it is different for everyone but I think I found my sweet spot for landing by the numbers. I still need to try my new setting out on a few higher G worlds but on .1 to .4 it seems to be down right perfect. The real trick for me was finding the distance to surface that gives me enough of room ...
by StaticRadion
Fri Feb 12, 2016 2:37 am
Forum: General Discussion
Topic: Glide Mechanics
Replies: 14
Views: 1772

Re: Glide Mechanics

Think Nethaufer is onto something. Personally I find it best to get setup so I don't have to manouver during glide. And say approaching a port or something is best done from high at least 5-600Km and aim square at the target at 30-40 degrees. That how I do it now and how I most reliably can exit gl...
by StaticRadion
Fri Feb 12, 2016 1:58 am
Forum: General Discussion
Topic: Glide Mechanics
Replies: 14
Views: 1772

Glide Mechanics

Ok, I will admit that at launch I had some fun with Horizons and planetary landings, but only for a short while. I remember thinking I had a good grasp or understanding of all the mechanics but that may have been because I only experimented a few times. So my questions is, how does glide really work...
by StaticRadion
Fri Feb 12, 2016 12:27 am
Forum: News and Announcements
Topic: Dev Update (11/02/2016)
Replies: 16
Views: 1961

Re: Dev Update (11/02/2016)

I have looked at the damage of weapon for a long time now and can say that, at least since 1.2, cannons have had a lower power requirement, lower EPS (energy per second), a higher damage output via total damage per clip, and total DPS including reloads when compared to MC. A Huge MC will be a great ...
by StaticRadion
Thu Feb 11, 2016 3:46 am
Forum: General Discussion
Topic: Modules and ships at -30% discount in LFT 37?
Replies: 29
Views: 9769

Re: Modules and ships at -30% discount in LFT 37?

I got another Python too. i was seriously tempted to drag my Cutter up there and replace her with the discounted version, but was concerned that the 'buy back' mechanic is still flaky and i could end up stuck in LFT 37 with an E-grade Cutter, lots of cash, and no route out Buyback mechanic is crap ...
by StaticRadion
Wed Feb 10, 2016 11:39 pm
Forum: General Discussion
Topic: Modules and ships at -30% discount in LFT 37?
Replies: 29
Views: 9769

Re: Modules and ships at -30% discount in LFT 37?

Well I got a Clipper and a Python on the discount. I guess that is not bad, but I was not able to grind enough rep to get the Cutter. Oh well =(
by StaticRadion
Tue Feb 09, 2016 2:40 am
Forum: General Discussion
Topic: Modules and ships at -30% discount in LFT 37?
Replies: 29
Views: 9769

Re: Modules and ships at -30% discount in LFT 37?

Hmm, I might just have to see how much money I can farm before the sale ends.
by StaticRadion
Tue Feb 09, 2016 2:03 am
Forum: General Discussion
Topic: AMA about Elite Dangerous
Replies: 21
Views: 2563

Re: AMA about Elite Dangerous

Have you done research on the effects the three standard bulkheads (light alloy, reinforced alloy, and military comp) have on the reduction of damage to interior modules? Yes, I have indeed. http://i.imgur.com/cl187H3h.png You may want to review my original post that I ripped that from here , but w...

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