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by HazCat
Sun Jul 10, 2016 4:30 pm
Forum: Gameplay and Features
Topic: HUD UI Symbols
Replies: 12
Views: 15330

Re: HUD UI Symbols

Thanks for the graphic; I added it at the bottom of a quick reference graphic of the landing pads. I run that and other tools on a second screen off to the side of my main screen (along with other tools such as Voice Attack, E:D Market Connector, etc.). Of course, I haven't played in weeks - I'm thi...
by HazCat
Sun Jun 26, 2016 10:32 pm
Forum: General Discussion
Topic: Trying really hard...
Replies: 45
Views: 9823

Re: Trying really hard...

Xebeth - not only do they need to sell future expansions, they need a constant stream of new players. That means they need existing players to recommend the game (even if only on forums) and for newbies to have at least a chance. I've sold a couple new players over time but right now can't recommend...
by HazCat
Sun Jun 26, 2016 4:28 pm
Forum: General Discussion
Topic: Trying really hard...
Replies: 45
Views: 9823

Re: Trying really hard...

Lovely - I stopped playing a couple weeks back, waiting for FD to drop a fix. When I saw the .3 update this week, I was hopeful - especially after reading the responses over the first 24 hours on the "other" forum. but... this tells me they still haven't got it right. Ah, well - I guess I'...
by HazCat
Wed Jun 15, 2016 2:20 am
Forum: General Discussion
Topic: Life expectancy
Replies: 17
Views: 4819

Re: Life expectancy

Hopefully by the time you get back FD will have toned things down a bit. I get the feeling that they wanted to significantly elevate the challenge of facing the upper rank NPCs. I rather appreciate that - before 2.1 it was fairly rare to get a serious fight from even an Elite. After? It's mostly the...
by HazCat
Tue Jun 14, 2016 10:45 pm
Forum: General Discussion
Topic: Life expectancy
Replies: 17
Views: 4819

Re: Life expectancy

I can attest - cargo or no cargo, the NPCs are barking mad right now. I've lost two fully kitted Python since 2.1, and been interdicted multiple times - but successfully high waked out of most of them, with shields down and 50% or worse damage. I've had one encounter that wasn't a lunatic NPC - and ...
by HazCat
Sun Jun 12, 2016 2:28 pm
Forum: General Discussion
Topic: Engineer Market
Replies: 13
Views: 3933

Re: Engineer Market

Wouldn't be any grid resistors in that 44T would there...? I seem to b able to accumulate just about anything EXCEPT the darn thing I need...
by HazCat
Thu Jun 09, 2016 8:32 pm
Forum: General Discussion
Topic: Looking for feedback on general purpose ship progression plan
Replies: 8
Views: 4234

Re: Looking for feedback on general purpose ship progression plan

That's actually the path I followed, though I stopped at Python when I realized the Anaconda was limited to large landing pads. And there were a couple little detours into a Courier and Clipper and Vulture... because they look cool and met an "I wanna' shoot NPCs today" need. In this parti...
by HazCat
Fri Jun 03, 2016 1:26 am
Forum: News and Announcements
Topic: Adjustment to NPC weapon configuration
Replies: 19
Views: 5348

Re: Adjustment to NPC weapon configuration

As a follow-on thought... Now we know what happens in EVP! I played against the environment. It won.
by HazCat
Fri Jun 03, 2016 1:14 am
Forum: News and Announcements
Topic: Adjustment to NPC weapon configuration
Replies: 19
Views: 5348

Re: Adjustment to NPC weapon configuration

Now that they have it figured out... How many tons of what commodity will get me a shotgun plasma multi canon?
Just one.

I'll even rename my Python "parity!"
by HazCat
Fri Jun 03, 2016 12:18 am
Forum: General Discussion
Topic: 2.1 - fun killer?
Replies: 45
Views: 12818

Re: 2.1 - fun killer?

Thanks - I appreciate the solution in case I'm ever stuck again. Still and all, I'm going to wait until this weekend to light off engines. According to Zac over on the other board they've definitely identified an issue that gives the NPCs super weapons and should drop a patch shortly. Given all that...

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