Search found 14 matches

Go to advanced search

by Tord Hoppe
Wed Oct 07, 2015 7:46 am
Forum: News and Announcements
Topic: Update 1.4
Replies: 27
Views: 7240

Re: Update 1.4

Thanks L!
by Tord Hoppe
Wed Oct 07, 2015 6:28 am
Forum: News and Announcements
Topic: Update 1.4
Replies: 27
Views: 7240

Re: Update 1.4

Are there ever any explanations to what all that text actually means? - Hazardous resource extraction sites added. More pirates, less po-po? - Compromised nav beacons added. Ehm? Pirate made traps? - NPCs can interdict other NPCs. So the authority ships can (will?) pull wanted ships from SC? Or will...
by Tord Hoppe
Tue Sep 15, 2015 11:14 am
Forum: Fan Fiction
Topic: Something to Remember Me By: A not-so-brief history of Boxcar and Red
Replies: 25
Views: 25397

Re: Something to Remember Me By: A not-so-brief history of Boxcar and Red

I´d like to join the others in congratulating you on really nice writing! I hope there´s more to come.
by Tord Hoppe
Tue Sep 15, 2015 7:13 am
Forum: General Discussion
Topic: Where´s the adventure?
Replies: 19
Views: 4661

Re: Where´s the adventure?

Good points from all. ED is most definitely not holding ones hand and suggesting what to do. It´s simply a universe where one makes ones own path. As someone mentioned I think what I´m hoping for is a bit deeper missions with more "personal" effects, even if that is only shown in some end-...
by Tord Hoppe
Fri Sep 11, 2015 1:16 pm
Forum: General Discussion
Topic: Where´s the adventure?
Replies: 19
Views: 4661

Where´s the adventure?

This is not a rant, just curious about your thoughts. Not sure what my point is really :) I feel that the one thing ED is not giving me is a sense of connection to the universe, of having an adventure. I´m pretty much just engaging in money making actions aimed at upgrading components or getting big...
by Tord Hoppe
Wed May 06, 2015 1:10 pm
Forum: Bounty Hunter Bunch
Topic: Viper loadout and ED:Shipyard power figures?
Replies: 8
Views: 7549

Re: Viper loadout and ED:Shipyard power figures?

Banjax, you sure about those C2 Bursts? None available in Shipyard, only C1s.
by Tord Hoppe
Wed May 06, 2015 12:00 pm
Forum: Bounty Hunter Bunch
Topic: Viper loadout and ED:Shipyard power figures?
Replies: 8
Views: 7549

Re: Viper loadout and ED:Shipyard power figures?

Oh, totally missed the Cargo hatch there! Thanks for the suggestions. I think I may not go pure RES spec, i.e. keep the interdictor. Good points about replacing the disco scanner with something else. Always interesting to hear other points of view :D Last(?) question (which I can figure out once I g...
by Tord Hoppe
Wed May 06, 2015 11:18 am
Forum: Bounty Hunter Bunch
Topic: Viper loadout and ED:Shipyard power figures?
Replies: 8
Views: 7549

Viper loadout and ED:Shipyard power figures?

Greetings! Two things, 1. Your thoughts about this loadout for RES BH? http://www.edshipyard.com/#/L=60M,5Rr5Rr4wt7My01Q3wo,314s4s4s3w4s5U3c,7fO7Pc9qc2Uc The idea is to be laser heavy to reduce time spent on re-loading. 2. Does the power usage figures in the Shipyard match "reality"? There...
by Tord Hoppe
Mon Apr 13, 2015 11:03 am
Forum: Explorer Exchange
Topic: First surface scan not "catching"
Replies: 10
Views: 4249

Re: First surface scan not "catching"

Cool, then it´s not just me. It´s no big thing, just wastes some time. :)
by Tord Hoppe
Mon Apr 13, 2015 10:06 am
Forum: Explorer Exchange
Topic: First surface scan not "catching"
Replies: 10
Views: 4249

First surface scan not "catching"

Sorry for the subject being difficult to understand. I´m out exploring in my Exphauler and sometimes the detailed surface scan completes its thing, the info box on the top right says one thingamaplace scanned, but the scanning process immediately starts over. The target info box on the lover left st...

Go to advanced search

i